MB About Projects Experience Education Contact Malachi Burnett ================= I am a Full-Stack Developer Passionate developer specialising in full-stack solutions, systems programming, and innovative software design. Over 8 years of experience building scalable applications and solving complex technical challenges. Wii Homebrew C Networking React TypeScript Python SQL Git Linux Windows Vim Logic gates Arduino Docker 6502 Assembly Microcontrollers View Projects Get In Touch Live Hardware Demo This Site is Hosted on a Nintendo Wii ------------------------------------- Forget the cloud. My portfolio is being served directly from my 2006 Wii console. I've bridged the gap between 7th-gen gaming hardware and the modern web using custom C code and a bit of networking magic. ### Parent Server Directly connected to the Wii handling most of the networking. ### Wii LAN Adapter Direct Ethernet connection for maximum uptime. ### Custom HTTP Server Serving files via a lightweight C-based homebrew server. ### Cloudflare Tunnel Securely routed through a reverse proxy to the web. WII STATUS: ONLINE Uptime: {Uptime is dynamically fetched here} About Me -------- Hi, I'm Malachi Burnett, a passionate programmer who started coding at the age of 8, years before AI took over. I have dedicated most of my free time to improving my coding skills and creating projects that are actually useful. I specialise in full-stack development, systems programming, and hardware projects. My journey spans everything from modern web apps to vintage gaming hardware (like this website, which is currently hosted on the SD card of a Nintendo Wii). "Great code is built on strong foundations and clear thinking." ### Quick Stats 8+ Years Coding 15+ Technologies 10+ Programming Languages 3 Companies I've worked with Featured Projects ----------------- Showcasing my best work in systems programming, full-stack development, and embedded systems. ### Fanta-C A custom programming language interpreter built from scratch using Python. Features lexical analysis, parsing, and execution of custom syntax. Python, Interpreter Design, Language Theory, Parsing [Code](https://github.com/MalachiBurnett/Fanta-C) ### Working CPU From Scratch A fully functional CPU designed using logic gates in Logic Gate Simulator. Includes a custom IDE for the ASM language built with Python and Tkinter. Logic Design, Python, Tkinter, Computer Architecture, Assembly, Binary [Code](https://github.com/MalachiBurnett/Logic-Gate-CPU) ### Wii HTTP Server A lightweight HTTP server written in C designed to run on the Nintendo Wii hardware. It is currently hosting this website. C, devkitPPC, libogc, Networking, Wii Homebrew [Code](https://github.com/MalachiBurnett/Wii-http-server) ### Slide Strategy Game A competitive puzzle strategy game featuring Elo-based matchmaking, private rooms, and real-time synchronized game states via WebSockets. TypeScript, React, Tailwind, WebSockets, SQLite3 [Code](https://github.com/MalachiBurnett/slide-strategy-game)[Play](https://slide.wiizardsoftware.uk/) ### NES web server A work in progress Project where i am trying to get a nintendo entertainment system (NES) to host a website. the current plan is to connect an ESP32 to the controller port and use it as a bridge between a computer that will handle the networking and the 1986 console. 6502 Assembly, Microcontrollers, C++, Networking, huffman encoding, plain HTML, CSS [Code](https://github.com/MalachiBurnett/NES-web-server) ### Text Adventure A dynamic text adventure engine built in Python that loads custom DSL scripts to create interactive stories. Python, DSL Design, Game Development, Custom Scripting [Code](https://github.com/MalachiBurnett/Text-adventure) ### Want to see more? Check out my complete portfolio on GitHub with additional projects and open-source contributions. [View All Projects](https://github.com/MalachiBurnett) Work Experience --------------- ### Puzzle Designer & Programmer Exmouth, UK [Visit Website](https://excape.co.uk) #### Excape Escape Rooms Design and development of interactive puzzles for escape rooms using microcontrollers and electronic components. Programmed in Arduino/C++. ##### Key Responsibilities: * Design interactive puzzle mechanisms * Program microcontroller systems * Integrate electronic components ##### Technologies Used: Arduino IDE, C++, Microcontrollers, Electronics, PCB Design ### Work Experience Participant Cornwall, UK #### Tech Cornwall's Mission to Mars Robotics programming focusing on autonomous rovers and code optimization for embedded systems. ##### Key Learnings: * Programmed autonomous rover movements * Developed efficient C++ code for embedded systems ##### Technologies Used: Arduino IDE, C++, Robotics, Microcontrollers Education & Qualifications -------------------------- ### Current Education Secondary School #### South Devon UTC ##### Current Studies: * GCSE Computer Science, Creative iMedia, IT ##### Mock Exam Results: 9 Computer Science 9 Mathematics 9 Further Maths ### Certifications Professional Qualifications #### C++ Certificate [View](https://verify.w3schools.com/1OGKRJMM03) #### Barclays Developer [View](https://space.springpod.com/certificate/qhb9d3xi35kc/share) #### AWS Cloud [View](https://space.springpod.com/certificate/nmrxxcfkdey3/share) Get In Touch ------------ Always open to new opportunities, collaborations and interesting projects. Let's connect! [ ### GitHub @MalachiBurnett Explore my code and contributions ](https://github.com/MalachiBurnett)[ ### Email malib@wiizardsoftware.uk Get in touch directly ](mailto:malib@wiizardsoftware.uk) ### Malachi Burnett Founder of WiizardSoftware Passionate developer creating innovative solutions and pushing the boundaries of what's possible with code, games, and software. Built using 3 rings for the elven kings, 7 for the dwarf lords, and 9 for mortal men. © 2026 Malachi Burnett. All rights reserved.